Factsheet

Developer:
Filip Loster
Based in Kraków, Poland

Website:
http://www.unhatched-game.com

Release date:
August 14th 2019

Platforms:
Apple App Store

Pre-Order Price
USD (iOS) $1.99

Regular Price
USD (iOS) $2.99

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Description

Unhatched is a story driven card puzzler about dragons and adventures. Swipe your way through mind bending card based puzzles and solve the mystery of a very peculiar dragon egg!

Features

  • 20+ card based puzzles,
  • No randomness, solve every puzzle with skill only,
  • Unique mechanic, every card have different effects depending how you swipe it,
  • Story that unfolds based on your choices and solved puzzles,
  • No in-apps, no ads,
  • One handed play,
  • Adaptive difficulty. Stuck on a puzzle? It won’t stop your progress!

History

The game idea was born in 2017 as a project submission for Microsoft Imagine Cup. It made it to finals, after that I met Karol Sollich, amazing artist who joined the team. Through the year 2018 the game still grew and changed. With the dawn of 2019 we had our first fully playable build and found the art style we were keen on. The first part was released autumn 2019 on iOS and final part, both on android and iOS in spring 2020.

  • Smoll Img

  • Videos

    Unhatched Trailer YouTube


    Images

    download all screenshots & photos as .zip (11MB)
    unhatched_1.png
    unhatched_3.png
    unhatched_2.png
    unhatched_4.png
    yt_cover.png
    unhatched_5.png

    There are far more images available for Filip Loster, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!


    download logo files as .zip (1MB)
    logo
    logo

    Awards & Recognition

    • "Imagine Cup Student Talent Show Finalist" - Warsaw, May, 2017
    • "Digital Dragons Indie Showcase" - Kraków, 22 May, 2018

    Team & Repeating Collaborator

    Filip Loster
    Design, Story, Code

    Karol Sollich
    Artist


    presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks